Today Gamespot published an article regarding an interview with Pete Hines of Bethesda who develop beloved franchises such as The Elder Scrolls and the recently announce Fallout 4. One key quote from the interview was that prior to the announcement of Fallout 4 the week before E3 2015 the game in terms of features was “basically done” and this got my brain ticking about the benefits of leaving an announcement to the late stages of development.
On the one hand there are benefits to announcing earlier such as the satisfying of loyal fans that the company is working on a new title and also allows the developer to implement features suggested by its core audience. But this tactic does have draw backs as seen in the two examples that I have for you. One being that the game being delayed is obvious and makes customers suspicious of what the final product will be, on the whole The Last Guardian has avoided the latter part and has somehow turned its development mess into increased hype for the game. The second being promises that can’t be kept as we saw with the ending of Mass Effect 3 where lead producer Casey Hudson promised a great deal more endings than we actually received adding more fuel to the fire of the incredible backlash that game and developer BioWare received.
On the whole I see positives in both methods but think that it is probably in the companies best interest to announce later in the development cycle and also means less cinematic trailers as there is no excuse to have something that’s not the full representation of the product as we saw being an issue with Ubisoft’s highly anticipated and highly disappointing Watch Dogs.
However this means we’re unlikely to hear about a new Elder Scrolls game until about 2019. Shit.
In other news we have our first announced Nintendo NX games. Dragon Quest 10 & 11 were officialy announced by Square Enix earlier and will be coming to Nintendo NX, alongside releases for PS4 and 3DS. Whilst we know next to nothing about Nintendo’s next gaming system. There’s no news as of yet as to when it will be arriving in the west. Dragon Quest 11 will be coming to PS4 as an MMO in an open world setting. Square Enix and Orca are developing the game using the Unreal Engine 4. The 3DS will have a different version that makes use of the dual screen with a 2D and 3D option to choose between in game. No release date as of yet but in all likelyhood we’re looking at a release date to work in tandem with the series’ 30th anniversary next year.
There was a lot more stuff today but I want to try keep these daily posts short and sweet so I settled on a top two. Let me know what you guys think about either of these stories or the series in general.
Thanks for reading 🙂